Jazz & Art Festival is an annual Japanese festival involving musicians and artists from various parts of the world. It is their fourth season this year and has grown to be the largest so far. It opens on 15 October and continues through 13 November, involving 5 sims, 22 musicians and 7 artists plus a DJ. The Japanese organisers believe it to be the biggest cultural event in SL, at least amongst SL Japanese communities. For me this is the first time I ever participate, and I look very much forward to having a great time during the festival period.
"N00sphere Playground" is rebuilt on Amatsu sim and will be a background attraction for the concert with Moshang (Taiwan) and Jana Kyomoon (UK) on 6th November.
It will be shown throughout the event period as an exhibition. Connected to it, in addition, is a new installation titled "Seduction (Seduction of Mermaid)," which was especially created for this event. SLURL, etc. will be announced soon.
Below is the info on the works:
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N00sphere Playground (2008)
"N00sphere Playground" is an interactive sound installation in which avatars' own movements trigger various preprogrammed sounds. With its form that imitates and modifies a playground sphere, the work expresses the joy of play through the experience of interactive sounds. Beneath its surface, however, is an underlying notion of noosphere, closely related to Henri Bergson’s concept "Èlan Vital" and its role in evolution. The installation witnesses the unique inter-relation between creativity and play manifested in the dreamscape of Second Life.
"N00sphere Playground" was commissioned in 2007 by Tagging Art in Copenhagen with support from The Danish Arts Council for "Virtual Moves" exhibition at the National Gallery of Denmark (Statens Museum for Kunst). For its realisation in Second Life it further received support from Humlab, Umeå University, in Sweden.
Concept, Visual, LSL Scripting, Sound Processing and Sound Composition:
Goodwind Seiling (a.k.a. Sachiko Hayashi)
Original Sounds:
Magnus Alexanderson
Scripting Help and Consultant:
Sophie Zhu (a.k.a. Johan Bichel Lindegaard)
Seth Schlegal (a.k.a. Richard Siegel)
Thanks:
Thanks:
Magnus Alexanderson, James Barrett, Iben Bentzen, Johan Bichel Lindegaard, Annette Finnsdottir, Anne Holmfred, Ida Grön, Richard Siegel and Patrik Svensson
"N00sphere Playground" is today permanently hosted in Second Life by HUMlab, the University of Umeå, Sweden. Location >> http://slurl.com/secondlife/HUMlab/162/166/25
"N00sphere Playground" machinima is available here >> http://vimeo.com/18752533
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Seduction (Seduction of Mermaid) (2011)
For the last couple of years I have been reassessing the foundation for my art practice, with the outcome that has led me to base my work increasingly on my own self. It is a result of many months' struggle over understanding the relation between my art and myself, at a level deeper than previously perceived. "Seduction (Seduction of Mermaid)" is the second work in that process.
Seduction is immanent in human experience. From buying a product to meeting a person in RL, via SL or on social web, we are always being seduced by word, image, sound, material, etc. We seem to have a permanent need to get seduced.
Seduction is immanent in human experience. From buying a product to meeting a person in RL, via SL or on social web, we are always being seduced by word, image, sound, material, etc. We seem to have a permanent need to get seduced.
An artwork is not an exception. We interact with it, get seduced by it, and live with the experience. An artwork, for me, is not an object. It is a way of getting to know someone. It is an intimate way to enter into another's world. And as such, we artists are bound to have to live with its consequences: fear of opening up oneself to another, fear of rejection, and fear of death when our seduction fails. For each work I produce, I have to go through the same experience: stripping, reaching out, and fearing the failure of seducing.
Maybe, though in a strange way, we artists can be considered similar to the Sirens, who with their songs try to lure people to come nearer to the fatal attraction. And maybe what we fear most is the fate of the Little Mermaid, who one day dissolves into the ocean foam and disappears.
"Seduction (Seduction of Mermaid)" is the second major installation by my avatar Goodwind Seiling in Second Life. It is also the first work in SL in which I intentionally try to link a clearer tie between my RL personality and the persona of my avatar Goodwind.
The installation contains interactive sound objects. As the visitors interact with them, they leave their own traces.
The installation contains interactive sound objects. As the visitors interact with them, they leave their own traces.
"Seduction (Seduction of Mermaid)" was conceived site specifically for the Spiral Shell Gallery on Amatsu sim for Jazz and Art Festival 2011. The gallery was specially designed and created for this event by miyuki Alter (a.k.a Miyuki Oomori) in collaboration with dinamite Kidd (a.k.a Akihiro Iwata) and Toko Loon (a.k.a. Toko Hozumi).
Concept, Visual, LSL Programming, Sound Programming, RL Photography:
Goodwind Seiling (a.k.a Sachiko Hayashi)
Special thanks: Toko Hozumi, Akihiro Iwata and Miyuki Oomori





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