"N00sphere Playground" was commissioned by TaggingArt in Copenhagen as part of Virtual Moves exhibition at the National Gallery of Denmark. Since then it has been permanently installed on HUMlab sim hosted by Umeå University in Sweden. Now the work is re-installed on Amatsu for the festival, together with my new work "Seduction."
"N00sphere Playground" is an interactive sound installation in which avatars' own movements trigger various preprogrammed sounds. With its form that imitates and modifies a playground sphere, the work expresses the joy of play through the experience of interactive sounds. Beneath its surface, however, is an underlying notion of noosphere, closely related to Henri Bergson’s concept "Èlan Vital" and its role in evolution. The installation witnesses the unique inter-relation between creativity and play manifested in the dreamscape of Second Life.
"Seduction (Seduction of Mermaid)" is a new SL installation that contains interactive sound objects. As the visitors interact with them, they leave their traces behind. As in "N00sphere Playground," avatars' interactions with the sound objects create subtle nuances in sound composition, from silence to various volumes, each time different in its polyphonies.
Seduction is immanent in human experience. From buying a product to meeting a person in RL, via SL or on social web, we are always being seduced by word, image, sound, material, etc. We seem to have a permanent need to get seduced. An artwork is not an exception. We interact with it, get seduced by it, and live with the experience. An artwork, for me, is not an object. It is a way of getting to know someone. It is an intimate way to enter into another's world. And as such, we artists are bound to have to live with its consequences: fear of opening up oneself to another, fear of rejection, and fear of death when our seduction fails. For each work I produce, I have to go through the same experience: stripping, reaching out, and fearing the failure of seducing. Maybe, though in a strange way, we artists can be similar to the Sirens, who with their songs try to lure people to come nearer to the fatal attraction. And maybe what we fear most is the fate of the Little Mermaid, who one day dissolves into the ocean foam and disappears. As the second major SL work by my avatar Goodwind Seiling, I wanted to explore a domain beyond the distinction of "virtual/real" where the "virtual" has become already a natural part of me. By linking my avatar persona to my RL personality, "Seduction" is a work that signals that I am entering a new phase in my Second Life practice.
The two works are linked for the festival (from "N00sphere Playground" to "Seduction") but can also be visited separately:
"N00sphere Playground" http://slurl.com/secondlife/Amatsu/89.0/187.0/21.0
"Seduction (Seduction of Mermaid)" http://slurl.com/secondlife/Amatsu/120.0/173.0/21.0
More info on the works can be found here: http://goodwindseiling.blogspot.com/2011/10/relaunching-n00sphere-playground.html
More info on the works can be found here: http://goodwindseiling.blogspot.com/2011/10/relaunching-n00sphere-playground.html